SETTINGS
Settings Changes is a feature in Kaiju Universe that players can access from the game menu. Its purpose is to help players adjust and customize the game to better suit their playstyle.
GRAPHICS
Potato |
Medium |
High |
lowest graphics setting in Kaiju Universe disables several visual effects such as shadows, atmosphere, transparencies, and most lighting effects.
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In Kaiju Universe, the medium graphics setting enables some visual effects such as shadows, atmosphere, and some lighting effects, striking a balance between visual quality and performance.
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The highest graphics setting in Kaiju Universe enables all the available visual effects, including shadows, atmosphere, transparencies, materials, and lighting effects. This setting is intended for players who prioritize visual quality over performance
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Shadows |
Atmosphere |
Color Correction |
In Kaiju Universe, the option to toggle global shadows allows players to enable or disable the rendering of shadows in the game. When enabled, shadows are cast by objects in game.
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the option to toggle the Atmosphere effect allows players to enable or disable the rendering of atmospheric effects in the game. When enabled, this effect adds depth and visual richness to the game
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option to toggle the Color Correction effect allows players to enable or disable a minor color tint that is applied to the game's visuals.
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Materials |
Transparencies |
Gray Mode |
option to toggle materials and textures for buildings and kaiju allows players to enable or disable the rendering of materials and textures on objects in the game world. When enabled, these materials and textures can have a lot of detail compared to it being off.
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this option toggles transparent objects. When enabled, certain objects in the game, will appear transparent.
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When enabled, the gray mode effect will desaturate the colors of most objects in the game. This can create a look of the map turning dull and grey.
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Field of View |
Dynamic FOV Intensity |
Camera Shake |
Players have the ability to adjust the Field of View (FOV) of the camera in Kaiju Universe. The FOV can be set anywhere between 50 and 120, with a default setting of 50.
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This Setting in the game allows players to adjust the dynamic Field of View intensity of their character. This setting can be customized to suit individual player preferences, ranging from 0 to 100.
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Players can adjust the camera effects in Kaiju Universe. This setting can be turned on or off depending on player preference.
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Camera Shake Intensity |
Depth of Field |
High Definition Water |
This setting allows players to adjust the intensity of the camera shake effect when using abilities in the game. The setting can be set from 0 to 100, with 0 being no camera shake and 100 being the maximum intensity.
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Enabling this setting adds a Depth of Field effect to the game, which can create a more cinematic look by blurring objects in the distance while keeping objects in the foreground in focus.
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high definition water effects are added with waves and realistic water physics to the game's oceans when on . When disabled, the water is replaced by a static textured part.
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Rain |
Day / Night Cycle |
Current Filter |
This setting enables allows rain to occurrence when it is cloudy within the game.
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When turned on, the game will cycle through a 24-hour day, with day turning into night and night turning into day.
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This setting allows you to change the lighting filter from movies, with options including, 1954, Showa, Showa R., Heisei, Millennium, 2014, and KoTM.
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Time OF DAY |
Render Distance |
Bloom |
( Day and night cycle must be off ) This setting allows you to adjust the in-game time of day to your preference.
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This setting adjusts the render distance, which determines how far objects can be seen in studs. The value can be adjusted between 300 to 1500.
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This setting allows a Bloom effect, which causes brighter objects with colors to glow more vibrantly
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Bloom Intensity |
Motion Blur |
Particle Intensity |
( Bloom must be on ) Adjusts the intensity of the Bloom effect, allowing you to control how much brighter colors are made to glow, The setting can be adjusted from 10 to 64.
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a motion blur effect, causing a minor blur effect when in motion.
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This setting adjusts the quality and intensity of particle effects rendered in the game, ranging from 1 to 20.
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BUilding Particlesbuilding particles refer to the visual effects or animations that are displayed when a building is destroyed, damaged, or repaired. can be turned on or off.
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Hurt effectThis setting causes the player's kaiju to shake when taking damage in the game, adding to the visual effect of being hurt.
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Ui
MOBILE CROSSHAIRMobile crosshair typically refers to a feature in mobile games that provides an aiming reticle or target indicator on the screen to help players accurately aim and shoot at their targets.
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DAMAGE/REWARDS INFOThis setting toggles the display of information about G-Cell and XP rewards, as well as damage dealt by the player's attacks.
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PREFORANCE statsThis setting toggles the display of information at the top of the player's screen, showing the player's FPS and ping, as well as the server's region and age.
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Hurt camera effectsIn Kaiju Universe, when a kaiju takes damage, the player's screen will momentarily flash red as a visual indication that their kaiju has been hurt.
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SHow KAIJU ON LEADERBOARDThis setting will display your Kaiju name that you are playing as on the leaderboard. This is turned off for players sometimes not wanting to be targeted by others.
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Hud scale ( 0-10 )This setting adjusts the size of the Heads-Up Display (HUD) on the screen. It can be set from 0 to 10.
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SOUND
Music |
Ambient Sounds |
Building Sounds |
This setting adjusts the volume of the in-game music and can be set from 0 to 100. However, it's important to note that the music feature is no longer in the game, but some songs may occasionally play as a rare feature.
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This setting adjusts the volume of ambient sounds, such as wind, water, and other environmental noises. It can be set from 0 to 100.
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This setting adjusts the volume of the sounds made by buildings in the game ( destruction noises) . It can be set from 0 to 100.
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Local Sounds |
Player Sounds |
This setting adjusts the volume of sounds that are only heard by the player, such as footsteps and ability sounds. It can be set from 0 to 100.
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This setting adjusts the volume of sounds created by the player's kaiju or actions in the game. It can be set from 0 to 100.
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Controls
Click to MeleeThis setting enables the "click to melee" feature. When turned on, players can initiate melee attacks by clicking the left mouse button or tapping the screen.
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Toggle SprintThis setting allows the player to toggle the sprinting feature. When it is turned on, sprinting becomes a toggleable feature, which means that the player can press the sprint button once to start sprinting and then press it again to stop sprinting.
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Attacks 1 - 7This setting allows the player to customize the keybinds for each attack and roar slot (1- 9). By clicking on the name of the keybind on the right side of each setting, the player can choose the key they want to use for that specific attack.
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FlyingTo change the keybind for flying, you can click on the name of the keybind on the right side of the setting and press the key you would like to use as the new keybind.
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CustomThis setting allows you to change the keybind for using custom abilities. To do so, click on the name of the keybind on the right, and then press the key that you want to use as the new keybind.
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UtilityThis setting allows you to change the keybind for utilities in the game. You can click on the name of the keybind on the right side of the setting and then use the key you want to set as the new keybind for utilities.
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otHERS
REdeem COdes:This allows you to input and redeem codes that you have received from various sources, such as giveaways from YouTubers or from the game's developer. To redeem a code, you need to type it into the gray box on the right side of the setting and then click the "Redeem" button. If the code is valid, you will receive the corresponding reward or item.
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TutorialThis teleports the player to the tutorial world, which is a separate area within the game designed to teach players the basics of gameplay mechanics and controls. It can be useful for new players who are just starting to play the game and want to learn how to play effectively.
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PReloadPreloading assets is a process that loads game resources in advance, before loading into the gameplay part of the game. This can help reduce lag and loading times during gameplay by making sure that the necessary assets are already loaded into the game's
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RESET SETTINGSThis setting resets all of the in-game settings back to their default values. It can be useful if you have made a lot of changes to the settings and want to start fresh.
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